NcEngine
Assets.h File Reference
#include "AssetType.h"
#include "ncmath/Geometry.h"
#include "DirectXMath.h"
#include <array>
#include <optional>
#include <string>
#include <unordered_map>
#include <vector>

Go to the source code of this file.

Classes

struct  nc::asset::AudioClip
 
struct  nc::asset::VertexSpaceToBoneSpace
 
struct  nc::asset::BoneSpaceToParentSpace
 
struct  nc::asset::BonesData
 
struct  nc::asset::ConvexHull
 
struct  nc::asset::MeshCollider
 
struct  nc::asset::MeshVertex
 
struct  nc::asset::Mesh
 
struct  nc::asset::PerVertexBones
 
struct  nc::asset::Shader
 
struct  nc::asset::PositionFrame
 
struct  nc::asset::RotationFrame
 
struct  nc::asset::ScaleFrame
 
struct  nc::asset::SkeletalAnimationFrames
 
struct  nc::asset::SkeletalAnimation
 
struct  nc::asset::TextureSubResource
 
struct  nc::asset::Texture
 
struct  nc::asset::CubeMap
 

Detailed Description