NcEngine
nc::asset::MeshVertex Struct Reference

Public Attributes

Vector3 position = Vector3::Zero()
 
Vector3 normal = Vector3::Zero()
 
Vector2 uv = Vector2::Zero()
 
Vector3 tangent = Vector3::Zero()
 
Vector3 bitangent = Vector3::Zero()
 
Vector4 boneWeights = Vector4::Zero()
 
std::array< uint32_t, 4 > boneIds = {0, 0, 0, 0}
 

The documentation for this struct was generated from the following file: