NcEngine
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nc::asset::TextureSubResource Struct Reference
Public Attributes
uint32_t
width
= 0u
uint32_t
height
= 0u
std::vector< unsigned char >
pixelData
= {}
The documentation for this struct was generated from the following file:
include/ncasset/
Assets.h
nc
asset
TextureSubResource
Generated by
1.9.4