NcEngine
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nc::asset::SkeletalAnimation Struct Reference
Public Attributes
std::string
name
uint32_t
durationInTicks
float
ticksPerSecond
std::unordered_map< std::string,
SkeletalAnimationFrames
>
framesPerBone
The documentation for this struct was generated from the following file:
include/ncasset/
Assets.h
nc
asset
SkeletalAnimation
Generated by
1.9.4