NcEngine
CollisionQuery.h File Reference
#include "ncengine/ecs/Entity.h"
#include <functional>
#include <memory>
#include <vector>

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Classes

struct  nc::Ray
 Ray used for performing raycast queries. More...
 
struct  nc::CollisionQueryFilter
 Parameter controlling inclusion and exclusion of bodies from a CollisionQuery. More...
 
struct  nc::RayCastResult
 Result of a raycast query. More...
 
struct  nc::TestShapeHit
 Individual hit information from a shape test query. More...
 
struct  nc::TestShapeResult
 Result of a shape collide query. More...
 
class  nc::CollisionQuery
 Interface for performing collision querries against rigid bodies. More...
 

Detailed Description