|
NcEngine
|
#include "ncengine/asset/AssetViews.h"#include "ncengine/physics/PhysicsLimits.h"#include "ncmath/Vector.h"Go to the source code of this file.
Classes | |
| struct | nc::Shape |
| Describes collision geometry for physics types. More... | |
Enumerations | |
| enum class | nc::ShapeType : uint8_t { Box , Sphere , Capsule , ConvexHull , Mesh , Compound } |
| Options for Shape geometry. | |
Functions | |
| auto | nc::NormalizeScaleForShape (nc::ShapeType shape, const Vector3 ¤tScale, const Vector3 &newScale) -> Vector3 |
| Get a valid scale for a shape given its current and desired scale values. | |