NcEngine
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#include "ncengine/asset/AssetViews.h"
#include "ncengine/physics/PhysicsLimits.h"
#include "ncmath/Vector.h"
Go to the source code of this file.
Classes | |
struct | nc::Shape |
Describes collision geometry for physics types. More... | |
Enumerations | |
enum class | nc::ShapeType : uint8_t { Box , Sphere , Capsule , ConvexHull , Mesh , Compound } |
Options for Shape geometry. | |
Functions | |
auto | nc::NormalizeScaleForShape (nc::ShapeType shape, const Vector3 ¤tScale, const Vector3 &newScale) -> Vector3 |
Get a valid scale for a shape given its current and desired scale values. | |