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nc::MeshInstanceContext Struct Reference

Mesh component state for tracking internal instance data. More...

#include <Mesh.h>

Public Attributes

Entity entity = Entity::Null()
 
asset::AssetId meshId = std::numeric_limits<uint64_t>::max()
 
uint32_t transformDataHandle = std::numeric_limits<uint32_t>::max()
 
uint32_t boneDataHandle = std::numeric_limits<uint32_t>::max()
 
MeshInstanceType type = MeshInstanceType::Static
 

Detailed Description

Mesh component state for tracking internal instance data.


The documentation for this struct was generated from the following file: