NcEngine
nc::config::MemorySettings Struct Reference

Options for configuring pre-allocated pools. More...

#include <Config.h>

Public Attributes

unsigned maxRigidBodies = 15000
 
unsigned maxParticleEmitters = 1000
 
unsigned maxRenderers = 100000
 
unsigned maxTransforms = 100000
 
unsigned maxPointLights = 10
 
unsigned maxDirectionalLights = 10
 
unsigned maxSpotLights = 10
 
unsigned maxSkeletalAnimations = 1000
 
unsigned maxTextures = 1000
 
unsigned maxCubeMaps = 10
 
unsigned maxParticles = 100000
 
unsigned maxBones = 100000
 

Detailed Description

Options for configuring pre-allocated pools.

Each option specifies the maximum number of instances of a particular type that can exist at one time.


The documentation for this struct was generated from the following file: