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    NcEngine
    
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Constraint settings to rigidly fix two bodies together, limiting all relative motion. More...
#include <Constraints.h>
Public Attributes | |
| Vector3 | ownerPosition = Vector3::Zero() | 
| local attach position  | |
| Vector3 | ownerRight = Vector3::Right() | 
| local right axis  | |
| Vector3 | ownerUp = Vector3::Up() | 
| local up axis  | |
| Vector3 | targetPosition = Vector3::Zero() | 
| local attach position  | |
| Vector3 | targetRight = Vector3::Right() | 
| local right axis  | |
| Vector3 | targetUp = Vector3::Up() | 
| local up axis  | |
Static Public Attributes | |
| static constexpr auto | type = ConstraintType::FixedConstraint | 
Constraint settings to rigidly fix two bodies together, limiting all relative motion.