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nc::SceneFragmentHeader Struct Reference

Header for a binary scene fragment blob. More...

#include <SceneSerialization.h>

Public Attributes

uint32_t magicNumber = g_sceneFragmentMagicNumber
 
uint32_t version = g_currentSceneFragmentVersion
 

Detailed Description

Header for a binary scene fragment blob.


The documentation for this struct was generated from the following file: