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| Scene (Vector3 extents=Vector3{150.0f, 150.0f, 150.0f}) |
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virtual void | Load (ecs::Ecs world, ModuleProvider modules)=0 |
| Handle to put any logic to occur on scene load.
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virtual void | Unload () |
| Handle to put any logic to occur on scene unload.
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auto | GetExtents () const noexcept -> const Vector3 & |
| Get the scene extents, which are used to determine lighting bounds. More...
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◆ GetExtents()
auto nc::Scene::GetExtents |
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const -> const Vector3& |
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inlinenoexcept |
Get the scene extents, which are used to determine lighting bounds.
- Returns
- a Vector3 representing the x, y, and z extents of the scene.
The documentation for this class was generated from the following file: