Go to the source code of this file.
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using | nc::OnCollisionHitEvent_t = std::move_only_function< void(Entity self, Entity other, const HitInfo &hit, ecs::Ecs world)> |
| | Callback type for collision enter events.
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using | nc::OnCollisionEvent_t = std::move_only_function< void(Entity self, Entity other, ecs::Ecs world)> |
| | Callback type for collision exit, trigger enter, and trigger exit events.
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- Copyright
- Jaremie Romer and McCallister Romer 2024