7#include "ncengine/asset/Assets.h"
43 : source{source_}, target{target_}, mesh{}, instances{}, color{color_}
48 : source{WireframeSource::Internal}, target{}, mesh{mesh_}, instances{std::move(instances_)}, color{color_}
55 std::vector<DirectX::XMMATRIX> instances;
WireframeSource
Specifies the source a WireframeRenderer should pull from.
Definition: WireframeRenderer.h:16
Identifies an object in the registry.
Definition: Entity.h:18
A four component vector.
Definition: Vector.h:48
Component for rendering wireframe models.
Definition: WireframeRenderer.h:41
Definition: AssetViews.h:51