NcEngine
BoneSnapper.h
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1
5 #pragma once
6
7 #include "ncengine/ecs/Entity.h"
8
9#include <string>
10
11 namespace nc
12 {
14 {
15 std::string boneName = std::string{};
16 Entity target = Entity::Null();
17 };
18 } // namespace nc
Identifies an object in the registry.
Definition: Entity.h:18
static constexpr auto Null() noexcept
Construct a null Entity.
Definition: Entity.h:61
Definition: BoneSnapper.h:14