NcEngine
BoneSnapper.h
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#pragma once
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#include "
ncengine/ecs/Entity.h
"
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#include <string>
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namespace
nc
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{
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struct
BoneSnapper
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{
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std::string boneName = std::string{};
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Entity
target =
Entity::Null
();
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};
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}
// namespace nc
Entity.h
nc::Entity
Identifies an object in the registry.
Definition:
Entity.h:18
nc::Entity::Null
static constexpr auto Null() noexcept
Construct a null Entity.
Definition:
Entity.h:61
nc::BoneSnapper
Definition:
BoneSnapper.h:14
include
ncengine
graphics
BoneSnapper.h
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