NcEngine
NcFwd.h
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#pragma once
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namespace
nc
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{
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class
NcEngine;
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class
Registry;
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class
ModuleRegistry;
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class
Entity;
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class
Module;
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class
AnyComponent;
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class
ComponentBase;
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class
FreeComponent;
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class
FrameLogic;
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struct
Tag;
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class
Transform;
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struct
Quaternion;
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struct
Vector2;
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struct
Vector3;
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struct
Vector4;
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// Audio Types
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struct
NcAudio;
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class
AudioSource;
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// Physics Types
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struct
NcPhysics;
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struct
CollisionListener;
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class
Constraint;
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class
RigidBody;
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struct
Shape;
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// Graphics Types
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struct
NcGraphics;
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struct
BoneSnapper;
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class
Camera;
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struct
DirectionalLight;
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struct
PointLight;
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class
SceneNavigationCamera;
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struct
SpotLight;
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class
ParticleEmitter;
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class
SkinnedMesh;
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struct
SpotLight;
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class
StaticMesh;
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namespace
config
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{
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struct
Config;
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struct
AssetSettings;
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struct
AudioSettings;
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struct
MemorySettings;
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struct
GraphicsSettings;
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struct
PhysicsSettings;
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struct
ProjectSettings;
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}
// namespace config
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}
// namespac nc
include
ncengine
NcFwd.h
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